![]() > Move Granada to the south (X="8" Y="53"). Armagh (Ireland) (X="6" Y="76") -> Geographically fine. Antananarivo (Madagascar) (X="37" Y="17") -> Geographically fine. Zanzibar (East-Africa) (X="33" Y="25") -> Geographically fine. Current position is more like Riga.Ĭonflict with Georgia (X="43" Y="60"). Geographically the CS might be placed more to the south, e.g. Valetta (Malta) (X="22" Y="51") -> Geographically fine. Toronto (Canada) (X="152" Y="69") -> Geographically fine. Stockholm (Sweden) (X="24" Y="79") -> Geographically fine. ![]() In R&F, Korea (X="89" Y="61") spawns at this location.Ģ1. Location of Nan Madol on map is probably in the middle between Truk and Marshall Islands, so it should be a few hexes up north.)Ĭonflicts with Greece (Leader="LEADER_GORGO") (X="31" Y="60") and Bosporus Canal City (X="31" Y="60") or (X="31" Y="59").Ģ0. (Most of the island groups like Caroline, Marianna, Marshall Islands, etc. > Move Mohenjo Daro south to (X="55" Y="50") or even (X="55" Y="48") (for historical geographical location.)ġ8. Lisbon (Portugal) (X="4" Y="56") -> Geographically fine. (When placing one of them more to the south be careful not to block position of Panama Canal City.)ġ6. no conflictsĬonflict with Palenque (X="144" Y="46"). ![]() Kumasi (Ghana, West Africa) (X="12" Y="33") -> Geographically fine. Kandy (Sri Lanka) (X="62" Y="33") -> Geographically fine. > Move Mohenjo Daro south to (X="55" Y="50") or even (X="55" Y="48") (for historical geographical location.)ġ3. (This still allows player to build Suez Canal City.)Ĭonflict with Mohenjo Daro (X="55" Y="52") which is too far in the north. > Move Jerusalem 1 hex to the south (X="36" Y="50") to avoid conflict. Taiwan and the single hex islands look strange.)Ĭonflict : This is the starting location of Indonesia (X="80" Y="26").Īlso in my version of Civ6 ingame there is no CS called Jakarta, but a CS Bandar Brunei.īrunei is located in Northern Borneo, so the CS Jakarta might be moved to (X="85" Y="34") to geographically fit its ingame name. ![]() Hong Kong (China) (X="84" Y="48") -> Geographically ok. Hattusa (Turkey) (X="37" Y="59") -> Geographically ok. Geneva (Switzerland) (X="15" Y="63") -> Geographically fine. Carthage (Tunesia) (X="18" Y="52") -> Geographically fine. Buenos Aires (Argentina) (X="159" Y="15") -> Geographically fine. > Move Brussels to (X="17" Y="67") if Amsterdam or Netherlands are in the game to avoid conflict.Ġ5. > Move Brussels to (X="16" Y="70") to have distance to Paris. In R&F, the Netherlands (X="15" Y="71") spawn near this location.įrance starts with Paris at (X="13" Y="67") and is too close. In Standard, Amsterdam (X="15" Y="71") spawns near this location, > Move Brussels to (X="17" Y="67") if Amsterdam or Netherlands is in the game.Ġ3. In R&F, the Netherlands (X="15" Y="71") spawn at this location.Ĭonflict with Brussels (X="15" Y="70"). Amsterdam (Netherlands) (X="15" Y="71") (Standard only, no R&F) (Potential conflict with Babylon (X="40" Y="51") when Babylon is moved to the north (X="39-41" Y="53") to avoid conflict with Sumeria (X="41" Y="49"). The CS positions in Map.xml (Yakuzi's version) so far :Ġ1.
0 Comments
Leave a Reply. |